Crosstar

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Crosstar.png

Crosstar is one of the Kingdoms in the game Exploits.

Description[edit | edit source]

Crosstar is a federation of trade unions consisting of pirates, foreigners, union soldiers, thieves, and more. This combination of flexible people makes them especially skilled at group attacks.

Generals[edit | edit source]

Scarlet[edit | edit source]

Show/Hide Skills
Image Name Rarity Type Kingdom HP ATK MOV RNG Description
Scarlet Basic.jpg
Scarlet Basic General Crosstar 40 2 2 1 Blink to target grid.
Scarlet Rare.jpg
Scarlet Rare General Crosstar 50 3 2 1 Blink to target grid.
Scarlet Epic.jpg
Scarlet Epic General Crosstar 60 4 2 1 Blink to target grid.
Image Name Rarity Type Cost RNG Target Description
Blink 340000.jpg
Blink Basic Main Skill 2 2 Assign Blink to target grid.
Blink 342000.jpg
Blink Rare Main Skill 2 3 Assign Blink to target grid.
Blink 344000.jpg
Blink Epic Main Skill 1 3 Assign Blink to target grid.
Scarlet Hurricane 340001.jpg
Scarlet Hurricane Basic Hero Skill 4 Any ARA 1 Deal (3*num of adjacent Units) damage to adjacent Units.
Scarlet Hurricane 342001.jpg
Scarlet Hurricane Rare Hero Skill 4 Any ARA 1 Deal (4*num of adjacent Units) damage to adjacent Units.
Scarlet Hurricane 344001.jpg
Scarlet Hurricane Epic Hero Skill 4 Any ARA 1 Deal (5*num of adjacent Units) damage to adjacent Units.
Killing Order 340002.jpg
Killing Order Basic Hero Skill 2 Any Any Order(∞): when Scarlet kills an enemy Unit, summon a Kraken Pirate(Basic)

to a random grid.

Killing Order 342002.jpg
Killing Order Rare Hero Skill 1 Any Any Order(∞): when Scarlet kills an enemy Unit, summon a Kraken Pirate(Basic)

to a random grid.

Killing Order 344002.jpg
Killing Order Epic Hero Skill 1 Any Any Order(∞): when Scarlet kills an enemy Unit, summon a Kraken Pirate(Rare)

to a random grid.

Pirate Flag! 340003.jpg
Pirate Flag! Basic Hero Skill 2 Any ARA 1 Give adjacent Merc +3/+3.
Pirate Flag! 342003.jpg
Pirate Flag! Rare Hero Skill 2 Any ARA 1 Give adjacent Merc +3/+4.
Pirate Flag! 344003.jpg
Pirate Flag! Epic Hero Skill 2 Any ARA 1 Give adjacent Merc +4/+4.
Magic Glass Eye 340004.jpg
Magic Glass Eye Basic Hero Skill 1 Any ARA 1 Give adjacent Merc Confused.
Magic Glass Eye 342004.jpg
Magic Glass Eye Rare Hero Skill 1 Any ARA 1 Give adjacent Merc Confused. If num of adjacent Merc≥3, draw 1 card.
Magic Glass Eye 344004.jpg
Magic Glass Eye Epic Hero Skill 0 Any ARA 1 Give adjacent Merc Confused. If num of adjacent Merc≥3, draw 1 card.
Phantom Strangle 340005.jpg
Phantom Strangle Basic Hero Skill 2 Any ARA 1 Destroy any adjacent Merc with ATK≤3.
Phantom Strangle 342005.jpg
Phantom Strangle Rare Hero Skill 2 Any ARA 1 Destroy any adjacent Confused Merc and Merc with ATK≤3.
Phantom Strangle 344005.jpg
Phantom Strangle Epic Hero Skill 2 Any ARA 1 Destroy any adjacent Confused Merc and Merc with ATK≤4.

Katharine[edit | edit source]

Show/Hide Skills
Image Name Rarity Type Kingdom HP ATK MOV RNG Description
Katharine Basic.jpg
Katharine Basic General Crosstar 40 2 2 1 This turn, give Katharine

Combo: deal 1 damage to a random enemy Unit within 2 grids.

Katharine Rare.jpg
Katharine Rare General Crosstar 50 3 2 1 This turn, give Katharine +1 ATK and

Combo: deal 1 damage to a random enemy Unit within 2 grids.

Katharine Epic.jpg
Katharine Epic General Crosstar 60 4 2 1 This turn, give Katharine +2 ATK and

Combo: deal 1 damage to a random enemy Unit within 2 grids.

Image Name Rarity Type Cost RNG Target Description
Draw Pistol 340100.jpg
Draw Pistol Basic Main Skill 1 Any Any This turn, give Katharine

Combo: deal 1 damage to a random enemy Unit within 2 grids.

Draw Pistol 342100.jpg
Draw Pistol Rare Main Skill 1 Any Any This turn, give Katharine +1 ATK and

Combo: deal 1 damage to a random enemy Unit within 2 grids.

Draw Pistol 344100.jpg
Draw Pistol Epic Main Skill 1 Any Any This turn, give Katharine +2 ATK and

Combo: deal 1 damage to a random enemy Unit within 2 grids.

All for One 340101.jpg
All for One Basic Hero Skill 1 Any Any Order(3): when your turn ends, restore HP to Katharine equal to

Combo triggered this turn.

All for One 342101.jpg
All for One Rare Hero Skill 1 Any Any Order(3): when your turn ends, restore HP to Katharine equal to

1+ Combo triggered this turn.

All for One 344101.jpg
All for One Epic Hero Skill 1 Any Any Order(3): when your turn ends, restore HP to Katharine equal to

2+ Combo triggered this turn.

One for All 340102.jpg
One for All Basic Hero Skill 2 Any Any Order(3): when a friendly Combo Merc dies, for once, revive it.

Katharine takes 4 damage.

One for All 342102.jpg
One for All Rare Hero Skill 2 Any Any Order(3): when a friendly Combo Merc dies, for once, revive it, then give it +1 HP.

Katharine takes 4 damage.

One for All 344102.jpg
One for All Epic Hero Skill 2 Any Any Order(3): when a friendly Combo Merc dies, for once, revive it, then give it +2 HP.

Katharine takes 4 damage.

Three Musketeer 340103.jpg
Three Musketeer Basic Hero Skill 6 Any ARA 1 Summon 3 exhausted Musketeer(Basic) next to Katharine.
Three Musketeer 342103.jpg
Three Musketeer Rare Hero Skill 6 Any ARA 1 Summon 3 exhausted Musketeer(Rare) next to Katharine.
Three Musketeer 344103.jpg
Three Musketeer Epic Hero Skill 6 Any ARA 1 Summon 3 exhausted Musketeer(Rare) next to Katharine, give them +1/+1.
Zero Range Shot 340104.jpg
Zero Range Shot Basic Hero Skill 2 1 Assign Deal 2 damage.

Chase: deal bonus damage equal to num of Combo triggered this turn.

Zero Range Shot 342104.jpg
Zero Range Shot Rare Hero Skill 2 1 Assign Deal 3 damage.

Chase: deal bonus damage equal to num of Combo triggered this turn.

Zero Range Shot 344104.jpg
Zero Range Shot Epic Hero Skill 2 1 Assign Deal 4 damage.

Chase: deal bonus damage equal to num of Combo triggered this turn.

Lightning Thrust 340105.jpg
Lightning Thrust Basic Hero Skill 1 3 Assign Dash to target grid.

Deal 2 damage to enemy Units along the path.

Chase: gain 1 Zero Range Shot(Basic).

Lightning Thrust 342105.jpg
Lightning Thrust Rare Hero Skill 1 3 Assign Dash to target grid.

Deal 2 damage to enemy Units along the path.

Chase: gain 1 Zero Range Shot(Rare).

Lightning Thrust 344105.jpg
Lightning Thrust Epic Hero Skill 1 3 Assign Dash to target grid.

Deal 3 damage to enemy Units along the path.

Chase: gain 1 Zero Range Shot(Epic).

Cosette[edit | edit source]

Show/Hide Skills
Image Name Rarity Type Kingdom HP ATK MOV RNG Description
Cosette Basic.jpg
Cosette Basic General Crosstar 40 1 2 2 Mech

Cosette +3 ATK this turn.

Overload(2)

Cosette Rare.jpg
Cosette Rare General Crosstar 50 2 2 2 Mech

Cosette +4 ATK this turn.

Overload(2)

Cosette Epic.jpg
Cosette Epic General Crosstar 60 2 2 2 Mech

Cosette +5 ATK this turn.

Overload(2)

Image Name Rarity Type Cost RNG Target Description
Overload 340200.jpg
Overload Basic Main Skill 2 Any Any Cosette +3 ATK this turn.

Overload(2)

Overload 342200.jpg
Overload Rare Main Skill 2 Any Any Cosette +4 ATK this turn.

Overload(2)

Overload 344200.jpg
Overload Epic Main Skill 2 Any Any Cosette +5 ATK this turn.

Overload(2)

Energy Cycle 340201.jpg
Energy Cycle Basic Hero Skill 1 Any Any Draw 2 cards, Cosette gain: for once, after she kills an enemy Unit, gain +2 Supply.
Energy Cycle 342201.jpg
Energy Cycle Rare Hero Skill 0 Any Any Draw 2 cards, Cosette gain: for once, after she kills an enemy Unit, gain +2 Supply.
Energy Cycle 344201.jpg
Energy Cycle Epic Hero Skill 0 Any Any Draw 2 cards, Cosette gain: for once, after she kills an enemy Unit, gain +3 Supply.
God Mode 340202.jpg
God Mode Basic Hero Skill 0 Any Any Cosette becomes 6/10.

Negate your Overload.

God Mode 342202.jpg
God Mode Rare Hero Skill 0 Any Any Cosette becomes 8/12.

Negate your Overload.

God Mode 344202.jpg
God Mode Epic Hero Skill 0 Any Any Cosette becomes 10/15.

Negate your Overload.

Electrical Punch 340203.jpg
Electrical Punch Basic Hero Skill 2 3 Assign Deal 3 damage to an enemy Unit, then give it Stunned.

Overload(2)

Electrical Punch 342203.jpg
Electrical Punch Rare Hero Skill 2 3 Assign Deal 5 damage to an enemy Unit, then give it Stunned.

Overload(2)

Electrical Punch 344203.jpg
Electrical Punch Epic Hero Skill 2 3 Assign Deal 7 damage to an enemy Unit, then give it Stunned.

Overload(2)

Electrical Storm 340204.jpg
Electrical Storm Basic Hero Skill 5 2 ARA 2 Deal 5 damage to enemy Units and give friendly Units +2/+2 within the ARA.

For each target, Overload(2).

Electrical Storm 342204.jpg
Electrical Storm Rare Hero Skill 5 2 ARA 2 Deal 6 damage to enemy Units and give friendly Units +3/+4 within the ARA.

For each target, Overload(2).

Electrical Storm 344204.jpg
Electrical Storm Epic Hero Skill 5 2 ARA 2 Deal 7 damage to enemy Units and give friendly Units +4/+4 within the ARA.

For each target, Overload(2).

Electric Surge 340205.jpg
Electric Surge Basic Hero Skill 3 Assign Deal 7 damage to Units along a line.

Overload(3)

Electric Surge 342205.jpg
Electric Surge Rare Hero Skill 3 Assign Deal 9 damage to Units along a line.

Overload(3)

Electric Surge 344205.jpg
Electric Surge Epic Hero Skill 3 Assign Deal 11 damage to Units along a line.

Overload(3)

Captains[edit | edit source]

Image Name Rarity Type Kingdom Cost HP ATK MOV RNG Description
Scarlet Captain Basic.jpg
Scarlet Basic Captain Crosstar 1 1 2 2 1 Combo: gain +1/+1 this turn.
Scarlet Captain Rare.jpg
Scarlet Rare Captain Crosstar 1 2 2 2 1 Combo: gain +1/+1 this turn.
Scarlet Captain Epic.jpg
Scarlet Epic Captain Crosstar 1 2 3 2 1 Combo: gain +1/+1 this turn.
Image Name Rarity Type Kingdom Cost HP ATK MOV RNG Description
Katharine Captain Basic.jpg
Katharine Basic Captain Crosstar 3 2 2 2 1 Warcry: deal 2 damage to an enemy Unit.

Chase: her Warcry +(2*num of Combo triggered) damage.

Katharine Captain Rare.jpg
Katharine Rare Captain Crosstar 3 3 3 2 1 Warcry: deal 2 damage to an enemy Unit.

Chase: her Warcry +(2*num of Combo triggered) damage.

Katharine Captain Epic.jpg
Katharine Epic Captain Crosstar 3 5 4 2 1 Warcry: deal 2 damage to an enemy Unit.

Chase: her Warcry +(2*num of Combo triggered) damage.

Image Name Rarity Type Kingdom Cost HP ATK MOV RNG Description
Cosette Captain Basic.jpg
Cosette Basic Captain Crosstar 10 11 5 2 2 Mech

Warcry: deal 5 damage to all non-Mech Merc, give all Mech Merc +4/+4.

Cosette Captain Rare.jpg
Cosette Rare Captain Crosstar 10 15 7 2 2 Mech

Warcry: deal 5 damage to all non-Mech Merc, give all Mech Merc +4/+4.

Cosette Captain Epic.jpg
Cosette Epic Captain Crosstar 10 20 9 2 2 Mech

Warcry: deal 5 damage to all non-Mech Merc, give all Mech Merc +4/+4.

Mercenaries[edit | edit source]

Image Name Rarity Type Kingdom Cost HP ATK MOV RNG Description
Kraken Pirates 1400.jpg
Kraken Pirates Basic Merc Crosstar 1 1 1 2 1 Combo: gain +1 ATK this turn.
Kraken Pirates 1420.jpg
Kraken Pirates Rare Merc Crosstar 1 2 1 2 1 Combo: gain +1 ATK this turn.
Kraken Pirates 1440.jpg
Kraken Pirates Epic Merc Crosstar 1 2 1 2 1 Inspired: gain +1 ATK.

Combo: gain +1 ATK this turn.

Image Name Rarity Type Kingdom Cost HP ATK MOV RNG Description
Heavy Matchlock 1401.jpg
Heavy Matchlock Basic Merc Crosstar 2 2 2 2 10 Firearm, Cannot Retaliate

Chase: gain Dual Strike.

Heavy Matchlock 1421.jpg
Heavy Matchlock Rare Merc Crosstar 2 3 2 2 10 Firearm, Cannot Retaliate

Chase: gain Dual Strike.

Heavy Matchlock 1441.jpg
Heavy Matchlock Epic Merc Crosstar 2 3 2 2 10 Firearm, Cannot Retaliate

During enemy turn, gain +2 HP.

Chase: gain Dual Strike.

Image Name Rarity Type Kingdom Cost HP ATK MOV RNG Description
Musketeer 1402.jpg
Musketeer Basic Merc Crosstar 3 3 3 2 1 Combo: deal 1 damage to a random enemy Unit within 2 grids.
Musketeer 1422.jpg
Musketeer Rare Merc Crosstar 3 4 4 2 1 Combo: deal 1 damage to a random enemy Unit within 2 grids.
Musketeer 1442.jpg
Musketeer Epic Merc Crosstar 3 6 4 2 1 Chase: gain +1/+2.

Combo: deal 1 damage to a random enemy Unit within 2 grids.

Image Name Rarity Type Kingdom Cost HP ATK MOV RNG Description
Knight of Sails 1403.jpg
Knight of Sails Basic Merc Crosstar 3 2 1 2 1 Give all friendly ranged Merc +1/+1.
Knight of Sails 1423.jpg
Knight of Sails Rare Merc Crosstar 3 3 2 2 1 Give all friendly ranged Merc +1/+1.
Knight of Sails 1443.jpg
Knight of Sails Epic Merc Crosstar 3 3 3 2 1 Give all friendly ranged Merc +1/+1.

Warcry: give an adjacent friendly Merc Taunt.

Image Name Rarity Type Kingdom Cost HP ATK MOV RNG Description
Engineer 1404.jpg
Engineer Basic Merc Crosstar 4 1 3 2 2 Warcry: summon a Cannonbot(Epic) next to it.
Engineer 1424.jpg
Engineer Rare Merc Crosstar 4 2 3 2 2 Warcry: summon a Cannonbot(Epic) next to it.
Engineer 1444.jpg
Engineer Epic Merc Crosstar 4 2 3 2 2 When a friendly Mech Merc dies, gain +1/+1. 

Warcry: summon a Cannonbot(Epic) next to it.

Image Name Rarity Type Kingdom Cost HP ATK MOV RNG Description
Ares Tank 1405.jpg
Ares Tank Basic Merc Crosstar 7 14 4 2 3 Cannot Retaliate

When your turn ends, deal (1+friendly Mech Units) damage to a random enemy Unit.

Ares Tank 1425.jpg
Ares Tank Rare Merc Crosstar 7 17 6 2 3 Cannot Retaliate

When your turn ends, deal (1+friendly Mech Units) damage to a random enemy Unit.

Ares Tank 1445.jpg
Ares Tank Epic Merc Crosstar 7 18 7 2 3 Splash, Cannot Retaliate

When your turn ends, deal (1+friendly Mech Units) damage to a random enemy Unit.

Image Name Rarity Type Kingdom Cost HP ATK MOV RNG Description
Shadow Assassin 1406.jpg
Shadow Assassin Basic Merc Crosstar 4 1 4 2 1 Stalk, Backstab
Shadow Assassin 1426.jpg
Shadow Assassin Rare Merc Crosstar 4 2 5 2 1 Stalk, Backstab
Shadow Assassin 1446.jpg
Shadow Assassin Epic Merc Crosstar 4 2 6 2 1 Stalk, Backstab

Chase: gain +3 ATK.

Image Name Rarity Type Kingdom Cost HP ATK MOV RNG Description
Blade Dancer 1407.jpg
Blade Dancer Basic Merc Crosstar 5 5 5 2 1 Combo: deal 1 damage to adjacent Units.
Blade Dancer 1427.jpg
Blade Dancer Rare Merc Crosstar 5 7 6 2 1 Combo: deal 1 damage to adjacent Units.
Blade Dancer 1447.jpg
Blade Dancer Epic Merc Crosstar 5 7 7 2 1 Combo and Resonance: deal 1 damage to adjacent Units.

Armaments[edit | edit source]

Image Name Rarity Type Kingdom Cost RNG Target Description
Piracy Permission 440000.jpg
Piracy Permission Basic Item Crosstar 1 Any Any Order(3): when an enemy Unit dies, gain +2 Morale, +1 Supply.
Cursed Coin 440001.jpg
Cursed Coin Basic Item Crosstar 0 Assign Give a friendly Merc: when it kills a Unit, enemy -5 Morale;

and Endgame: -5 Morale.

Coin of Luck 440002.jpg
Lucky Coin Rare Item Crosstar 1 Assign Give a friendly Merc: after it attacks and if it survives, gain +3 Supply.
Murloc Statue 440003.jpg
Murloc Statue Rare Item Crosstar 3 1 Assign Summon a Murloc Statue: when each turn starts, deal 5 damage to a Merc

with the highest current HP.

Mermaid Statue 440004.jpg
Mermaid Statue Basic Item Crosstar 3 1 Assign Summon a Mermaid Statue: when each turn starts, change ownership of

a random Merc.

Cursed Sabre 440005.jpg
Cursed Sabre Basic Equip Crosstar 2 Assign Give a friendly Merc +4 ATK and give it: when it kills a Unit,

draw 1 Pirate from your graveyard.

Monkey Statue 440006.jpg
Monkey Statue Epic Item Crosstar 1 1 Assign Summon a Monkey Statue: Taunt; When your turn starts, summon

a Pirate Merc(Basic) next to it.

Assassin's Boots 440007.jpg
Assassin's Boots Basic Equip Crosstar 1 Assign Give a friendly Merc Stalk, Draw 1 card.
Ghul's Raal's Kris 440008.jpg
Ghul's Raal's Kris Epic Artifact Crosstar 2 Any Any Give your General +2 ATK and Chase: +3 ATK.

Durability=2

Blackmanba 440009.jpg
Blackmanba Basic Equip Crosstar 1 Assign Give a friendly Merc +1 ATK and give it: if it has Stalk,

destroy any Merc attacked by it.

Confusion 440010.jpg
Confusion Rare Spell Crosstar 1 Assign Give an enemy Merc Confused.
Dancing Flame 440011.jpg
Dancing Flame Epic Artifact Crosstar 3 Any Any Give your General +3 ATK and [b]Combo: [/b]+2 ATK this turn.

Durability=2

Dancing Zephyr 440012.jpg
Dancing Zephyr Epic Artifact Crosstar 3 Any Any Give your General +4 ATK and Chase: gain Dual Strike.

Durability=2

Rum 440013.jpg
Rum Basic Item Crosstar 1 Any Any If Morale≤39, gain +20 Morale; if≥40, give all friendly Merc +2 ATK.
Sniping Scope 440014.jpg
Sniping Scope Basic Equip Crosstar 3 Assign Give a ranged Merc +2 ATK. Chase: give it: destroy any Merc attacked by it.
Assassinate 440015.jpg
Assassinate Basic Item Crosstar 4 Assign Destroy an enemy Merc. Chase: gain +2 Supply.
Prototype Engine 440016.jpg
Prototype Engine Basic Equip Crosstar 3 Assign Give a Mech Merc +2/+3 and Endgame: deal 4 damage to adjacent Units.
Catching Net 440017.jpg
Catching Net Rare Equip Crosstar 1 Assign Give a friendly ranged Merc: when it attacks, give its target Stunned.
Blast Them! 440018.jpg
Blast Them! Basic Item Crosstar 3 ARA 1 Deal (2*Friendly ranged Merc) damage to enemy Units within target ARA.
Mellow Old Rum 440019.jpg
Mellow Old Rum Basic Item Crosstar 2 Assign Give a Merc +4/+4 and Confused;

if it is a Mech Merc, only give it +4/+4 instead.