Freeswords is one of the Kingdoms in the game Exploits.
Generals[ | ]
Sylos[ | ]
Image | Name | Rarity | Type | Kingdom | HP | ATK | MOV | RNG | Description |
---|---|---|---|---|---|---|---|---|---|
Sylos | Basic | General | Freeswords | 40 | 2 | 2 | 1 | Gain +3 Morale.
Knock Back(3) adjacent Units. | |
Sylos | Rare | General | Freeswords | 50 | 3 | 2 | 1 | Gain +5 Morale.
Knock Back(3) adjacent Units. | |
Sylos | Epic | General | Freeswords | 60 | 4 | 2 | 1 | Gain +8 Morale.
Knock Back(3) adjacent Units. |
Image | Name | Rarity | Type | Cost | RNG | Target | Description |
---|---|---|---|---|---|---|---|
Battle Cry | Basic | Main Skill | 2 | Any | ARA 1 | Gain +3 Morale.
Knock Back(3) adjacent Units. | |
Battle Cry | Rare | Main Skill | 2 | Any | ARA 1 | Gain +5 Morale.
Knock Back(3) adjacent Units. | |
Battle Cry | Epic | Main Skill | 2 | Any | ARA 1 | Gain +8 Morale.
Knock Back(3) adjacent Units. | |
Vengeance | Basic | Hero Skill | 3 | 2 | Assign | Deal ATK damage + [1]Morale/4 or [2]Morale/2,
based on [num] of Challenge you have used. | |
Vengeance | Rare | Hero Skill | 3 | 2 | Assign | Deal (1+ATK) damage + [1]Morale/4 or [2]Morale/2,
based on [num] of Challenge you have used. | |
Vengeance | Epic | Hero Skill | 3 | 2 | Assign | Deal (2+ATK) damage + [1]Morale/4 or [2]Morale/2,
based on [num] of Challenge you have used. | |
Heroic Leap | Basic | Hero Skill | 3 | 3 | ARA 1 | Leap to target grid.
Deal ATK damage to adjacent Units. | |
Heroic Leap | Rare | Hero Skill | 3 | 3 | ARA 1 | Leap to target grid.
Deal (1+ATK) damage to adjacent Units. | |
Heroic Leap | Epic | Hero Skill | 3 | 3 | ARA 1 | Leap to target grid.
Deal (2+ATK) damage to adjacent Units. | |
Challenge | Basic | Hero Skill | 5 | ∞ | Assign | Make an enemy Merc becomes 15/15 and immune to ownership change.
Enemy Overload(8). | |
Challenge | Rare | Hero Skill | 5 | ∞ | Assign | Make an enemy Merc becomes 17/17 and immune to ownership change.
Enemy Overload(8). | |
Challenge | Epic | Hero Skill | 5 | ∞ | Assign | Make an enemy Merc becomes 20/20 and immune to ownership change.
Enemy Overload(8). | |
Beheading | Basic | Hero Skill | 2 | 1 | Assign | Deal (3*ATK) damage to an enemy Merc. If that kills it,
gain Morale equal to 3*the Merc's ATK. | |
Beheading | Rare | Hero Skill | 2 | 2 | Assign | Deal (3*ATK) damage to an enemy Merc. If that kills it,
gain Morale equal to 3*the Merc's ATK. | |
Beheading | Epic | Hero Skill | 1 | 2 | Assign | Deal (3*ATK) damage to an enemy Merc. If that kills it,
gain Morale equal to 3*the Merc's ATK. | |
To Glory | Basic | Hero Skill | 2 | Any | Any | This turn, Sylos gain +(Morale/12) ATK;
if Morale≥60, gain +(Morale/8) ATK instead. | |
To Glory | Rare | Hero Skill | 2 | Any | Any | This turn, Sylos gain +(Morale/10) ATK;
if Morale≥60, gain +(Morale/7) ATK instead. | |
To Glory | Epic | Hero Skill | 2 | Any | Any | This turn, Sylos gain +(Morale/8) ATK;
if Morale≥60, gain +(Morale/6) ATK instead. |
Savannah[ | ]
Image | Name | Rarity | Type | Kingdom | HP | ATK | MOV | RNG | Description |
---|---|---|---|---|---|---|---|---|---|
Savannah | Basic | General | Freeswords | 40 | 1 | 2 | 2 | Mech
Deal 20 damage to an enemy Unit. When a Mech takes damage, this -1 cost. +20 cost after use. | |
Savannah | Rare | General | Freeswords | 50 | 2 | 2 | 2 | Mech
Deal 25 damage to an enemy Unit. When a Mech takes damage, this -1 cost. +20 cost after use. | |
Savannah | Epic | General | Freeswords | 60 | 2 | 2 | 2 | Mech
Deal 30 damage to an enemy Unit. When a Mech takes damage, this -1 cost. +20 cost after use. |
Image | Name | Rarity | Type | Cost | RNG | Target | Description |
---|---|---|---|---|---|---|---|
Mysterious Blaster | Basic | Main Skill | 30 | 5 | Assign | Deal 20 damage to an enemy Unit. When a Mech takes damage, this -1 cost.
+20 cost after use. | |
Mysterious Blaster | Rare | Main Skill | 30 | 5 | Assign | Deal 25 damage to an enemy Unit. When a Mech takes damage, this -1 cost.
+20 cost after use. | |
Mysterious Blaster | Epic | Main Skill | 30 | 5 | Assign | Deal 30 damage to an enemy Unit. When a Mech takes damage, this -1 cost.
+20 cost after use. | |
Chaos Remodeler | Basic | Hero Skill | 6 | 3 | Assign | Make a Merc becomes a random friendly Mech Merc(Basic). | |
Chaos Remodeler | Rare | Hero Skill | 6 | 3 | Assign | Make a Merc becomes a random friendly Mech Merc(Rare). | |
Chaos Remodeler | Epic | Hero Skill | 5 | 3 | Assign | Make a Merc becomes a random friendly Mech Merc(Rare). | |
Shrink Ray | Basic | Hero Skill | 4 | ∞ | ARA 1 | Make a Merc and its adjacent Merc become 1/1. | |
Shrink Ray | Rare | Hero Skill | 3 | ∞ | ARA 1 | Make a Merc and its adjacent Merc become 1/1. | |
Shrink Ray | Epic | Hero Skill | 3 | ∞ | ARA 2 | Make a Merc and its adjacent Merc within 2 grids become 1/1. | |
Teleporter | Basic | Hero Skill | 1 | ∞ | Assign | Teleport a Merc to target grid. | |
Teleporter | Rare | Hero Skill | 0 | ∞ | Assign | Teleport a Merc to target grid. | |
Teleporter | Epic | Hero Skill | 0 | ∞ | Assign | Teleport a Merc or Enemy General to target grid. | |
Party-Maker | Basic | Hero Skill | 1 | 3 | Assign | Give a friendly Merc +2/+3 and Taunt. | |
Party-Maker | Rare | Hero Skill | 1 | 3 | Assign | Give a friendly Merc +2/+4 and Taunt. | |
Party-Maker | Epic | Hero Skill | 1 | 3 | Assign | Give a friendly Merc +3/+4 and Taunt. | |
Wormhole | Basic | Hero Skill | 2 | ∞ | Assign | Deal 1 damage. If target survives, teleport Savannah to it;
if that kills it, return Wormhole to your hand. | |
Wormhole | Rare | Hero Skill | 1 | ∞ | Assign | Deal 1 damage. If target survives, teleport Savannah to it;
if that kills it, return Wormhole to your hand. | |
Wormhole | Epic | Hero Skill | 1 | ∞ | Assign | Deal 2 damage. If target survives, teleport Savannah to it;
if that kills it, return Wormhole to your hand. |
Youyuan[ | ]
Image | Name | Rarity | Type | Kingdom | HP | ATK | MOV | RNG | Description |
---|---|---|---|---|---|---|---|---|---|
Youyuan | Basic | General | Freeswords | 40 | 1 | 2 | 2 | Summon a Merc from your graveyard to target grid.
Revive +2 cost. | |
Youyuan | Rare | General | Freeswords | 50 | 2 | 2 | 2 | Summon a Merc from your graveyard to target grid, give it +1/+1.
Revive +2 cost. | |
Youyuan | Epic | General | Freeswords | 60 | 2 | 2 | 2 | Summon a Merc from your graveyard to target grid, give it +2/+2.
Revive +2 cost. |
Image | Name | Rarity | Type | Cost | RNG | Target | Description |
---|---|---|---|---|---|---|---|
Revive | Basic | Main Skill | 4 | 1 | Assign | Summon a Merc from your graveyard to target grid.
Revive +2 cost. | |
Revive | Rare | Main Skill | 4 | 1 | Assign | Summon a Merc from your graveyard to target grid, give it +1/+1.
Revive +2 cost. | |
Revive | Epic | Main Skill | 4 | 1 | Assign | Summon a Merc from your graveyard to target grid, give it +2/+2.
Revive +2 cost. | |
Soul Breaker | Basic | Hero Skill | 4 | 2 | Assign | Destroy a Merc. Revive -2 cost. | |
Soul Breaker | Rare | Hero Skill | 4 | ∞ | Assign | Destroy a Merc. Revive -2 cost. | |
Soul Breaker | Epic | Hero Skill | 3 | ∞ | Assign | Destroy a Merc. Revive -2 cost. | |
Soul Expulsion | Basic | Hero Skill | 6 | Any | Any | Destroy all Merc. Revive +3 cost. | |
Soul Expulsion | Rare | Hero Skill | 5 | Any | Any | Destroy all Merc. Revive +3 cost. | |
Soul Expulsion | Epic | Hero Skill | 4 | Any | Any | Destroy all Merc. Revive +3 cost. | |
Soul Lifting | Basic | Hero Skill | 1 | Any | Any | Order(∞): when your turn ends, Revive -1 cost,
gain +2 Morale. | |
Soul Lifting | Rare | Hero Skill | 1 | Any | Any | Order(∞): when your turn ends, Revive -1 cost,
gain +3 Morale. | |
Soul Lifting | Epic | Hero Skill | 1 | Any | Any | Order(∞): when your turn ends, Revive -1 cost,
gain +6 Morale. | |
Soul Charming | Basic | Hero Skill | 6 | ∞ | Assign | Gain control of an enemy Merc.
Revive +2 cost. | |
Soul Charming | Rare | Hero Skill | 6 | ∞ | Assign | Gain control of an enemy Merc, give it +1/+2.
Revive +2 cost. | |
Soul Charming | Epic | Hero Skill | 5 | ∞ | Assign | Gain control of an enemy Merc, give it +1/+2.
Revive +2 cost. | |
Awakening | Basic | Hero Skill | 6 | ∞ | Assign | Deal 7 damage to an enemy Unit; if Revive cost≤2, deal 15 damage instead.
If≥9, restore YouYuan to full HP. | |
Awakening | Rare | Hero Skill | 6 | ∞ | Assign | Deal 7 damage to an enemy Unit; if Revive cost≤2, deal 20 damage instead.
If≥9, restore YouYuan to full HP. | |
Awakening | Epic | Hero Skill | 6 | ∞ | Assign | Deal 8 damage to an enemy Unit; if Revive cost≤2, deal 25 damage instead.
If≥9, restore YouYuan to full HP. |
Captains[ | ]
Image | Name | Rarity | Type | Kingdom | Cost | HP | ATK | MOV | RNG | Description |
---|---|---|---|---|---|---|---|---|---|---|
Sylos | Basic | Captain | Freeswords | 4 | 4 | 2 | 2 | 1 | Give all friendly Freeswords Merc +1/+1 for each friendly Freeswords Merc. | |
Sylos | Rare | Captain | Freeswords | 4 | 5 | 3 | 2 | 1 | Give all friendly Freeswords Merc +1/+1 for each friendly Freeswords Merc. | |
Sylos | Epic | Captain | Freeswords | 4 | 7 | 4 | 2 | 1 | Give all friendly Freeswords Merc +1/+1 for each friendly Freeswords Merc. |
Image | Name | Rarity | Type | Kingdom | Cost | HP | ATK | MOV | RNG | Description |
---|---|---|---|---|---|---|---|---|---|---|
Savannah | Basic | Captain | Freeswords | 2 | 5 | 2 | 2 | 2 | Mech
Teleport any Unit attacked by her to a random grid. | |
Savannah | Rare | Captain | Freeswords | 2 | 5 | 3 | 2 | 2 | Mech
Teleport any Unit attacked by her to a random grid. | |
Savannah | Epic | Captain | Freeswords | 2 | 5 | 4 | 2 | 2 | Mech
Teleport any Unit attacked by her to a random grid. |
Image | Name | Rarity | Type | Kingdom | Cost | HP | ATK | MOV | RNG | Description |
---|---|---|---|---|---|---|---|---|---|---|
YouYuan | Basic | Captain | Freeswords | 2 | 1 | 1 | 2 | 2 | When a Merc dies, gain +1/+2. | |
YouYuan | Rare | Captain | Freeswords | 2 | 2 | 1 | 2 | 2 | When a Merc dies, gain +1/+2. | |
YouYuan | Epic | Captain | Freeswords | 2 | 3 | 2 | 2 | 2 | When a Merc dies, gain +1/+2. |
Mercenaries[ | ]
Image | Name | Rarity | Type | Kingdom | Cost | HP | ATK | MOV | RNG | Description |
---|---|---|---|---|---|---|---|---|---|---|
Sandsea Sellsword | Basic | Merc | Freeswords | 3 | 5 | 3 | 2 | 1 | Warcry: Knock Back(1) an adjacent Unit. | |
Sandsea Sellsword | Rare | Merc | Freeswords | 3 | 6 | 4 | 2 | 1 | Warcry: Knock Back(1) an adjacent Unit. | |
Sandsea Sellsword | Epic | Merc | Freeswords | 3 | 8 | 4 | 2 | 1 | Taunt
Warcry: Knock Back(1) an adjacent Unit. |
Image | Name | Rarity | Type | Kingdom | Cost | HP | ATK | MOV | RNG | Description |
---|---|---|---|---|---|---|---|---|---|---|
Nomad Fighter | Basic | Merc | Freeswords | 2 | 2 | 3 | 2 | 1 | Assault | |
Nomad Fighter | Rare | Merc | Freeswords | 2 | 3 | 3 | 2 | 1 | Assault | |
Nomad Fighter | Epic | Merc | Freeswords | 2 | 3 | 3 | 2 | 1 | Assault
Combo: gain +1 ATK this turn. Chase: gain +1 MOV this turn. |
Image | Name | Rarity | Type | Kingdom | Cost | HP | ATK | MOV | RNG | Description |
---|---|---|---|---|---|---|---|---|---|---|
Waste Huntress | Basic | Merc | Freeswords | 2 | 2 | 2 | 2 | 2 | Stalk | |
Waste Huntress | Rare | Merc | Freeswords | 2 | 2 | 2 | 2 | 2 | Stalk
If it has Stalk, gain +1 RNG. | |
Waste Huntress | Epic | Merc | Freeswords | 2 | 2 | 2 | 2 | 2 | Stalk, Backstab
If it has Stalk, gain +1 RNG. |
Image | Name | Rarity | Type | Kingdom | Cost | HP | ATK | MOV | RNG | Description |
---|---|---|---|---|---|---|---|---|---|---|
Nightingale | Basic | Merc | Freeswords | 0 | 2 | 0 | 2 | 0 | Neutral
Endgame: its destroyer -10 Morale. Preempt: restore 3 HP to adjacent friendly Units. | |
Nightingale | Rare | Merc | Freeswords | 0 | 3 | 0 | 2 | 0 | Neutral
Endgame: its destroyer -10 Morale. Preempt: restore 3 HP to adjacent friendly Units. | |
Nightingale | Epic | Merc | Freeswords | 0 | 3 | 0 | 2 | 0 | Neutral
Endgame: its destroyer -15 Morale. Preempt: restore 3 HP to adjacent friendly Units. |
Image | Name | Rarity | Type | Kingdom | Cost | HP | ATK | MOV | RNG | Description |
---|---|---|---|---|---|---|---|---|---|---|
Exiled Mage | Basic | Merc | Freeswords | 3 | 3 | 2 | 2 | 3 | Resonance: gain +2 Supply. | |
Exiled Mage | Rare | Merc | Freeswords | 3 | 3 | 3 | 2 | 3 | Resonance: gain +2 Supply. | |
Exiled Mage | Epic | Merc | Freeswords | 3 | 3 | 3 | 2 | 3 | Endgame: put 1 Magic Potion to your hand.
Resonance: gain +2 Supply. |
Armaments[ | ]
Image | Name | Rarity | Type | Kingdom | Cost | RNG | Target | Description |
---|---|---|---|---|---|---|---|---|
Healing Potion | Basic | Item | Freeswords | 1 | ∞ | Assign | Restore 2 HP to a Unit, Draw 1 card. | |
Curing Potion | Basic | Item | Freeswords | 2 | ∞ | Assign | Restore 10 HP to a Unit. | |
Shuriken | Rare | Item | Freeswords | 2 | ∞ | Assign | Deal 2 damage to an enemy Unit, then give it Faltered. | |
Magic Potion | Basic | Item | Freeswords | 0 | Any | Any | Gain +2 Supply. | |
Raider's Axe | Basic | Artifact | Freeswords | 4 | Any | Any | Give your General +5 ATK.
Durability=2 | |
Hero's Blade | Basic | Artifact | Freeswords | 2 | Any | Any | Give your General +3 ATK.
Durability=2 | |
Merc King's Sword | Rare | Artifact | Freeswords | 4 | Any | Any | Give your General +3 ATK; give all friendly Freeswords Merc +2/+2.
Durability=2 | |
Merc King's Armor | Rare | Artifact | Freeswords | 2 | Any | Any | Give your General +3 ATK; give all friendly Freeswords Merc +2 HP.
Durability=2 | |
Merc Contract | Basic | Item | Freeswords | 1 | Any | ARA 1 | Summon a random Freeswords Merc.
-5 Morale after use. | |
Charge! | Rare | Item | Freeswords | 2 | Any | Any | Order(3): give all friendly Merc +1 ATK, +1 MOV. | |
Whetstone | Basic | Item | Freeswords | 1 | Any | Any | Give your General +1 ATK this turn; if it already has an Artifact,
give it +4 ATK instead. | |
Captain's Sabre | Basic | Item | Freeswords | 1 | Any | Any | Gain +7 Morale. Draw 1 card. | |
Charger's Mail | Basic | Equip | Freeswords | 2 | ∞ | Assign | Give a Merc +1/+4; give Assault Merc +3/+5 instead. | |
Armor of Courage | Basic | Equip | Freeswords | 3 | ∞ | Assign | Give a Merc +4/+6. | |
Merc's Law | Epic | Item | Freeswords | 2 | Any | Any | Order: give both players Overload(5). | |
Giant Blade Axe | Basic | Equip | Freeswords | 2 | ∞ | Assign | Give a Merc +2 ATK. If it is Melee, give it Cleave. | |
Disabiling Trap | Basic | Item | Freeswords | 2 | Any | Any | Secret: after enemy plays a Merc, make it becomes 1/1. | |
Ogre's Strength | Basic | Artifact | Freeswords | 4 | Any | Any | Give your General +2 ATK; its attack/retaliation, give target Stunned.
Durability=2 | |
Vampiric Blade | Basic | Spell | Freeswords | 3 | ∞ | Assign | Deal 4 damage to a Merc, then restore 4 HP to your General. | |
Prey on the Weak | Rare | Spell | Freeswords | 4 | Any | Any | Destroy a random Merc with≤5 cost, give a Merc with≥6 cost +ATK equal to the destroyed Merc's HP. | |
Fireball | Basic | Spell | Freeswords | 3 | ∞ | Assign | Deal 5 damage. | |
Meteor Shower | Basic | Spell | Freeswords | 4 | ∞ | ARA 1 | Deal 5 damage to Units within target ARA. | |
Death Beam | Basic | Spell | Freeswords | 5 | Any | Any | Deal 7 damage to all Units. | |
Fair Deal | Rare | Spell | Freeswords | 5 | Any | Any | Each player gain control of a random opponent Merc. | |
Magic Stun | Basic | Spell | Freeswords | 2 | ∞ | Assign | Give a Unit Stunned. | |
Foot Binding | Rare | Spell | Freeswords | 2 | ∞ | ARA 1 | Give all enemy Units within target ARA Faltered. | |
Disabiling Curse | Basic | Spell | Freeswords | 1 | ∞ | Assign | Change a Merc's ATK to 1. | |
Mana Burn | Basic | Spell | Freeswords | 2 | Any | Any | Order: when enemy turn starts, enemy -3 Supply. | |
Meditation | Basic | Spell | Freeswords | 3 | Any | Any | Order: when your next turn starts, your hand -1 cost. | |
Self-mutilation | Basic | Spell | Freeswords | 2 | ∞ | Assign | Deal damage to a Merc equal to its own ATK. |