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Freeswords

Freeswords is one of the Kingdoms in the game Exploits.

Generals[ | ]

Sylos[ | ]

Show/Hide Skills
Image Name Rarity Type Kingdom HP ATK MOV RNG Description
Sylos Basic
Sylos Basic General Freeswords 40 2 2 1 Gain +3 Morale.

Knock Back(3) adjacent Units.

Sylos Rare
Sylos Rare General Freeswords 50 3 2 1 Gain +5 Morale.

Knock Back(3) adjacent Units.

Sylos Epic
Sylos Epic General Freeswords 60 4 2 1 Gain +8 Morale.

Knock Back(3) adjacent Units.

Image Name Rarity Type Cost RNG Target Description
Battle Cry 300000
Battle Cry Basic Main Skill 2 Any ARA 1 Gain +3 Morale.

Knock Back(3) adjacent Units.

Battle Cry 302000
Battle Cry Rare Main Skill 2 Any ARA 1 Gain +5 Morale.

Knock Back(3) adjacent Units.

Battle Cry 304000
Battle Cry Epic Main Skill 2 Any ARA 1 Gain +8 Morale.

Knock Back(3) adjacent Units.

Vengeance 300001
Vengeance Basic Hero Skill 3 2 Assign Deal ATK damage + [1]Morale/4 or [2]Morale/2,

based on [num] of Challenge you have used.

Vengeance 302001
Vengeance Rare Hero Skill 3 2 Assign Deal (1+ATK) damage + [1]Morale/4 or [2]Morale/2,

based on [num] of Challenge you have used.

Vengeance 304001
Vengeance Epic Hero Skill 3 2 Assign Deal (2+ATK) damage + [1]Morale/4 or [2]Morale/2,

based on [num] of Challenge you have used.

Heroic Leap 300002
Heroic Leap Basic Hero Skill 3 3 ARA 1 Leap to target grid.

Deal ATK damage to adjacent Units.

Heroic Leap 302002
Heroic Leap Rare Hero Skill 3 3 ARA 1 Leap to target grid.

Deal (1+ATK) damage to adjacent Units.

Heroic Leap 304002
Heroic Leap Epic Hero Skill 3 3 ARA 1 Leap to target grid.

Deal (2+ATK) damage to adjacent Units.

Challenge 300003
Challenge Basic Hero Skill 5 Assign Make an enemy Merc becomes 15/15 and immune to ownership change.

Enemy Overload(8).

Challenge 302003
Challenge Rare Hero Skill 5 Assign Make an enemy Merc becomes 17/17 and immune to ownership change.

Enemy Overload(8).

Challenge 304003
Challenge Epic Hero Skill 5 Assign Make an enemy Merc becomes 20/20 and immune to ownership change.

Enemy Overload(8).

Beheading 300004
Beheading Basic Hero Skill 2 1 Assign Deal (3*ATK) damage to an enemy Merc. If that kills it,

gain Morale equal to 3*the Merc's ATK.

Beheading 302004
Beheading Rare Hero Skill 2 2 Assign Deal (3*ATK) damage to an enemy Merc. If that kills it,

gain Morale equal to 3*the Merc's ATK.

Beheading 304004
Beheading Epic Hero Skill 1 2 Assign Deal (3*ATK) damage to an enemy Merc. If that kills it,

gain Morale equal to 3*the Merc's ATK.

To Glory 300005
To Glory Basic Hero Skill 2 Any Any This turn, Sylos gain +(Morale/12) ATK;

if Morale≥60, gain +(Morale/8) ATK instead.

To Glory 302005
To Glory Rare Hero Skill 2 Any Any This turn, Sylos gain +(Morale/10) ATK;

if Morale≥60, gain +(Morale/7) ATK instead.

To Glory 304005
To Glory Epic Hero Skill 2 Any Any This turn, Sylos gain +(Morale/8) ATK;

if Morale≥60, gain +(Morale/6) ATK instead.

Savannah[ | ]

Show/Hide Skills
Image Name Rarity Type Kingdom HP ATK MOV RNG Description
Savannah Basic
Savannah Basic General Freeswords 40 1 2 2 Mech

Deal 20 damage to an enemy Unit. When a Mech takes damage, this -1 cost.

+20 cost after use.

Savannah Rare
Savannah Rare General Freeswords 50 2 2 2 Mech

Deal 25 damage to an enemy Unit. When a Mech takes damage, this -1 cost.

+20 cost after use.

Savannah Epic
Savannah Epic General Freeswords 60 2 2 2 Mech

Deal 30 damage to an enemy Unit. When a Mech takes damage, this -1 cost.

+20 cost after use.

Image Name Rarity Type Cost RNG Target Description
Mysterious Blaster 300100
Mysterious Blaster Basic Main Skill 30 5 Assign Deal 20 damage to an enemy Unit. When a Mech takes damage, this -1 cost.

+20 cost after use.

Mysterious Blaster 302100
Mysterious Blaster Rare Main Skill 30 5 Assign Deal 25 damage to an enemy Unit. When a Mech takes damage, this -1 cost.

+20 cost after use.

Mysterious Blaster 304100
Mysterious Blaster Epic Main Skill 30 5 Assign Deal 30 damage to an enemy Unit. When a Mech takes damage, this -1 cost.

+20 cost after use.

Chaos Remodeler 300101
Chaos Remodeler Basic Hero Skill 6 3 Assign Make a Merc becomes a random friendly Mech Merc(Basic).
Chaos Remodeler 302101
Chaos Remodeler Rare Hero Skill 6 3 Assign Make a Merc becomes a random friendly Mech Merc(Rare).
Chaos Remodeler 304101
Chaos Remodeler Epic Hero Skill 5 3 Assign Make a Merc becomes a random friendly Mech Merc(Rare).
Shrink Ray 300102
Shrink Ray Basic Hero Skill 4 ARA 1 Make a Merc and its adjacent Merc become 1/1.
Shrink Ray 302102
Shrink Ray Rare Hero Skill 3 ARA 1 Make a Merc and its adjacent Merc become 1/1.
Shrink Ray 304102
Shrink Ray Epic Hero Skill 3 ARA 2 Make a Merc and its adjacent Merc within 2 grids become 1/1.
Teleporter 300103
Teleporter Basic Hero Skill 1 Assign Teleport a Merc to target grid.
Teleporter 302103
Teleporter Rare Hero Skill 0 Assign Teleport a Merc to target grid.
Teleporter 304103
Teleporter Epic Hero Skill 0 Assign Teleport a Merc or Enemy General to target grid.
Party-Maker 300104
Party-Maker Basic Hero Skill 1 3 Assign Give a friendly Merc +2/+3 and Taunt.
Party-Maker 302104
Party-Maker Rare Hero Skill 1 3 Assign Give a friendly Merc +2/+4 and Taunt.
Party-Maker 304104
Party-Maker Epic Hero Skill 1 3 Assign Give a friendly Merc +3/+4 and Taunt.
Wormhole 300105
Wormhole Basic Hero Skill 2 Assign Deal 1 damage. If target survives, teleport Savannah to it;

if that kills it, return Wormhole to your hand.

Wormhole 302105
Wormhole Rare Hero Skill 1 Assign Deal 1 damage. If target survives, teleport Savannah to it;

if that kills it, return Wormhole to your hand.

Wormhole 304105
Wormhole Epic Hero Skill 1 Assign Deal 2 damage. If target survives, teleport Savannah to it;

if that kills it, return Wormhole to your hand.

Youyuan[ | ]

Show/Hide Skills
Image Name Rarity Type Kingdom HP ATK MOV RNG Description
YouYuan Basic
Youyuan Basic General Freeswords 40 1 2 2 Summon a Merc from your graveyard to target grid.

Revive +2 cost.

YouYuan Rare
Youyuan Rare General Freeswords 50 2 2 2 Summon a Merc from your graveyard to target grid, give it +1/+1.

Revive +2 cost.

YouYuan Epic
Youyuan Epic General Freeswords 60 2 2 2 Summon a Merc from your graveyard to target grid, give it +2/+2.

Revive +2 cost.

Image Name Rarity Type Cost RNG Target Description
Revive 300300
Revive Basic Main Skill 4 1 Assign Summon a Merc from your graveyard to target grid.

Revive +2 cost.

Revive 302300
Revive Rare Main Skill 4 1 Assign Summon a Merc from your graveyard to target grid, give it +1/+1.

Revive +2 cost.

Revive 304300
Revive Epic Main Skill 4 1 Assign Summon a Merc from your graveyard to target grid, give it +2/+2.

Revive +2 cost.

Soul Breaker 300301
Soul Breaker Basic Hero Skill 4 2 Assign Destroy a Merc. Revive -2 cost.
Soul Breaker 302301
Soul Breaker Rare Hero Skill 4 Assign Destroy a Merc. Revive -2 cost.
Soul Breaker 304301
Soul Breaker Epic Hero Skill 3 Assign Destroy a Merc. Revive -2 cost.
Soul Expulsion 300302
Soul Expulsion Basic Hero Skill 6 Any Any Destroy all Merc. Revive +3 cost.
Soul Expulsion 302302
Soul Expulsion Rare Hero Skill 5 Any Any Destroy all Merc. Revive +3 cost.
Soul Expulsion 304302
Soul Expulsion Epic Hero Skill 4 Any Any Destroy all Merc. Revive +3 cost.
Soul Lifting 300303
Soul Lifting Basic Hero Skill 1 Any Any Order(∞): when your turn ends, Revive -1 cost,

gain +2 Morale.

Soul Lifting 302303
Soul Lifting Rare Hero Skill 1 Any Any Order(∞): when your turn ends, Revive -1 cost,

gain +3 Morale.

Soul Lifting 304303
Soul Lifting Epic Hero Skill 1 Any Any Order(∞): when your turn ends, Revive -1 cost,

gain +6 Morale.

Soul Charming 300304
Soul Charming Basic Hero Skill 6 Assign Gain control of an enemy Merc.

Revive +2 cost.

Soul Charming 302304
Soul Charming Rare Hero Skill 6 Assign Gain control of an enemy Merc, give it +1/+2.

Revive +2 cost.

Soul Charming 304304
Soul Charming Epic Hero Skill 5 Assign Gain control of an enemy Merc, give it +1/+2.

Revive +2 cost.

Awakening 300305
Awakening Basic Hero Skill 6 Assign Deal 7 damage to an enemy Unit; if Revive cost≤2, deal 15 damage instead.

If≥9, restore YouYuan to full HP.

Awakening 302305
Awakening Rare Hero Skill 6 Assign Deal 7 damage to an enemy Unit; if Revive cost≤2, deal 20 damage instead.

If≥9, restore YouYuan to full HP.

Awakening 304305
Awakening Epic Hero Skill 6 Assign Deal 8 damage to an enemy Unit; if Revive cost≤2, deal 25 damage instead.

If≥9, restore YouYuan to full HP.

Captains[ | ]

Image Name Rarity Type Kingdom Cost HP ATK MOV RNG Description
Sylos Captain Basic
Sylos Basic Captain Freeswords 4 4 2 2 1 Give all friendly Freeswords Merc +1/+1 for each friendly Freeswords Merc.
Sylos Captain Rare
Sylos Rare Captain Freeswords 4 5 3 2 1 Give all friendly Freeswords Merc +1/+1 for each friendly Freeswords Merc.
Sylos Captain Epic
Sylos Epic Captain Freeswords 4 7 4 2 1 Give all friendly Freeswords Merc +1/+1 for each friendly Freeswords Merc.
Image Name Rarity Type Kingdom Cost HP ATK MOV RNG Description
Savannah Captain Basic
Savannah Basic Captain Freeswords 2 5 2 2 2 Mech

Teleport any Unit attacked by her to a random grid.

Savannah Captain Rare
Savannah Rare Captain Freeswords 2 5 3 2 2 Mech

Teleport any Unit attacked by her to a random grid.

Savannah Captain Epic
Savannah Epic Captain Freeswords 2 5 4 2 2 Mech

Teleport any Unit attacked by her to a random grid.

Image Name Rarity Type Kingdom Cost HP ATK MOV RNG Description
YouYuan Captain Basic
YouYuan Basic Captain Freeswords 2 1 1 2 2 When a Merc dies, gain +1/+2.
YouYuan Captain Rare
YouYuan Rare Captain Freeswords 2 2 1 2 2 When a Merc dies, gain +1/+2.
YouYuan Captain Epic
YouYuan Epic Captain Freeswords 2 3 2 2 2 When a Merc dies, gain +1/+2.

Mercenaries[ | ]

Image Name Rarity Type Kingdom Cost HP ATK MOV RNG Description
Sandsea Sellsword 1000
Sandsea Sellsword Basic Merc Freeswords 3 5 3 2 1 Warcry: Knock Back(1) an adjacent Unit.
Sandsea Sellsword 1020
Sandsea Sellsword Rare Merc Freeswords 3 6 4 2 1 Warcry: Knock Back(1) an adjacent Unit.
Sandsea Sellsword 1040
Sandsea Sellsword Epic Merc Freeswords 3 8 4 2 1 Taunt

Warcry: Knock Back(1) an adjacent Unit.

Image Name Rarity Type Kingdom Cost HP ATK MOV RNG Description
Vagabond Fighter 1001
Nomad Fighter Basic Merc Freeswords 2 2 3 2 1 Assault
Vagabond Fighter 1021
Nomad Fighter Rare Merc Freeswords 2 3 3 2 1 Assault
Vagabond Fighter 1041
Nomad Fighter Epic Merc Freeswords 2 3 3 2 1 Assault

Combo: gain +1 ATK this turn.

Chase: gain +1 MOV this turn.

Image Name Rarity Type Kingdom Cost HP ATK MOV RNG Description
Waste Huntress 1002
Waste Huntress Basic Merc Freeswords 2 2 2 2 2 Stalk
Waste Huntress 1022
Waste Huntress Rare Merc Freeswords 2 2 2 2 2 Stalk

If it has Stalk, gain +1 RNG.

Waste Huntress 1042
Waste Huntress Epic Merc Freeswords 2 2 2 2 2 Stalk, Backstab

If it has Stalk, gain +1 RNG.

Image Name Rarity Type Kingdom Cost HP ATK MOV RNG Description
Nightingale 1003
Nightingale Basic Merc Freeswords 0 2 0 2 0 Neutral

Endgame: its destroyer -10 Morale.

Preempt: restore 3 HP to adjacent friendly Units.

Nightingale 1023
Nightingale Rare Merc Freeswords 0 3 0 2 0 Neutral

Endgame: its destroyer -10 Morale.

Preempt: restore 3 HP to adjacent friendly Units.

Nightingale 1043
Nightingale Epic Merc Freeswords 0 3 0 2 0 Neutral

Endgame: its destroyer -15 Morale.

Preempt: restore 3 HP to adjacent friendly Units.

Image Name Rarity Type Kingdom Cost HP ATK MOV RNG Description
Exiled Mage 1004
Exiled Mage Basic Merc Freeswords 3 3 2 2 3 Resonance: gain +2 Supply.
Exiled Mage 1024
Exiled Mage Rare Merc Freeswords 3 3 3 2 3 Resonance: gain +2 Supply.
Exiled Mage 1044
Exiled Mage Epic Merc Freeswords 3 3 3 2 3 Endgame: put 1 Magic Potion to your hand.

Resonance: gain +2 Supply.

Armaments[ | ]

Image Name Rarity Type Kingdom Cost RNG Target Description
Healing Potion 400000
Healing Potion Basic Item Freeswords 1 Assign Restore 2 HP to a Unit, Draw 1 card.
Curing Potion 400001
Curing Potion Basic Item Freeswords 2 Assign Restore 10 HP to a Unit.
Shuriken 400002
Shuriken Rare Item Freeswords 2 Assign Deal 2 damage to an enemy Unit, then give it Faltered.
Magic Potion 400003
Magic Potion Basic Item Freeswords 0 Any Any Gain +2 Supply.
Raider's Axe 400004
Raider's Axe Basic Artifact Freeswords 4 Any Any Give your General +5 ATK.

Durability=2

Hero's Blade 400005
Hero's Blade Basic Artifact Freeswords 2 Any Any Give your General +3 ATK.

Durability=2

Merc King's Sword 400006
Merc King's Sword Rare Artifact Freeswords 4 Any Any Give your General +3 ATK; give all friendly Freeswords Merc +2/+2.

Durability=2

Merc King's Armor 400007
Merc King's Armor Rare Artifact Freeswords 2 Any Any Give your General +3 ATK; give all friendly Freeswords Merc +2 HP.

Durability=2

Merc Contract 400008
Merc Contract Basic Item Freeswords 1 Any ARA 1 Summon a random Freeswords Merc.

-5 Morale after use.

Charge! 400009
Charge! Rare Item Freeswords 2 Any Any Order(3): give all friendly Merc +1 ATK, +1 MOV.
Whetstone 400010
Whetstone Basic Item Freeswords 1 Any Any Give your General +1 ATK this turn; if it already has an Artifact,

give it +4 ATK instead.

Captain's Sabre 400011
Captain's Sabre Basic Item Freeswords 1 Any Any Gain +7 Morale. Draw 1 card.
Charger's Mail 400012
Charger's Mail Basic Equip Freeswords 2 Assign Give a Merc +1/+4; give Assault Merc +3/+5 instead.
Armor of Courage 400013
Armor of Courage Basic Equip Freeswords 3 Assign Give a Merc +4/+6.
Merc's Law 400014
Merc's Law Epic Item Freeswords 2 Any Any Order: give both players Overload(5).
Giant Blade Axe 400015
Giant Blade Axe Basic Equip Freeswords 2 Assign Give a Merc +2 ATK. If it is Melee, give it Cleave.
Disabiling Trap 400016
Disabiling Trap Basic Item Freeswords 2 Any Any Secret: after enemy plays a Merc, make it becomes 1/1.
Ogre's Strength 400017
Ogre's Strength Basic Artifact Freeswords 4 Any Any Give your General +2 ATK; its attack/retaliation, give target Stunned.

Durability=2

Vampiric Blade 400018
Vampiric Blade Basic Spell Freeswords 3 Assign Deal 4 damage to a Merc, then restore 4 HP to your General.
Prey on the Weak 400019
Prey on the Weak Rare Spell Freeswords 4 Any Any Destroy a random Merc with≤5 cost, give a Merc with≥6 cost +ATK equal to the destroyed Merc's HP.
Fireball 400020
Fireball Basic Spell Freeswords 3 Assign Deal 5 damage.
Meteor Shower 400021
Meteor Shower Basic Spell Freeswords 4 ARA 1 Deal 5 damage to Units within target ARA.
Death Beam 400022
Death Beam Basic Spell Freeswords 5 Any Any Deal 7 damage to all Units.
Fair Deal 400023
Fair Deal Rare Spell Freeswords 5 Any Any Each player gain control of a random opponent Merc. 
Magic Stun 400024
Magic Stun Basic Spell Freeswords 2 Assign Give a Unit Stunned.
Foot Binding 400025
Foot Binding Rare Spell Freeswords 2 ARA 1 Give all enemy Units within target ARA Faltered.
Disabiling Curse 400026
Disabiling Curse Basic Spell Freeswords 1 Assign Change a Merc's ATK to 1.
Mana Burn 400027
Mana Burn Basic Spell Freeswords 2 Any Any Order: when enemy turn starts, enemy -3 Supply.
Meditation 400028
Meditation Basic Spell Freeswords 3 Any Any Order: when your next turn starts, your hand -1 cost.
Self-mutilation 400029
Self-mutilation Basic Spell Freeswords 2 Assign Deal damage to a Merc equal to its own ATK.
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