Irenia is one of the Kingdoms in the game Exploits.
Description[ | ]
Irenia is a traditional feudal kingdom with an army of strong and honorable knights and soliders. This army is skilled in using equipment, which makes themg ood choices for individual fighting.
Generals[ | ]
Isidor[ | ]
Image | Name | Rarity | Type | Kingdom | HP | ATK | MOV | RNG | Description |
---|---|---|---|---|---|---|---|---|---|
Isidor | Basic | General | Irenia | 40 | 2 | 2 | 1 | Order: during next enemy turn, give all friendly Units +4 ATK. | |
Isidor | Rare | General | Irenia | 50 | 3 | 2 | 1 | Order: during next enemy turn, give all friendly Units +5 ATK. | |
Isidor | Epic | General | Irenia | 60 | 4 | 2 | 1 | Order: during next enemy turn, give all friendly Units +6 ATK. |
Image | Name | Rarity | Type | Cost | RNG | Target | Description |
---|---|---|---|---|---|---|---|
Thorn Walls | Basic | Main Skill | 2 | Any | Any | Order: during next enemy turn, give all friendly Units +4 ATK. | |
Thorn Walls | Rare | Main Skill | 2 | Any | Any | Order: during next enemy turn, give all friendly Units +5 ATK. | |
Thorn Walls | Epic | Main Skill | 2 | Any | Any | Order: during next enemy turn, give all friendly Units +6 ATK. | |
Resolute | Basic | Hero Skill | 1 | Any | Any | Give all friendly Merc +2 HP; give Taunt Merc +5 HP instead. | |
Resolute | Rare | Hero Skill | 1 | Any | Any | Give all friendly Merc +2 HP; give Taunt Merc +6 HP instead. | |
Resolute | Epic | Hero Skill | 1 | Any | Any | Give all friendly Merc +2 HP; give Taunt Merc +7 HP instead. | |
Ironbreaker | Basic | Hero Skill | 3 | 2 | Assign | Deal 3 damage to an enemy Unit, then give it Stunned. | |
Ironbreaker | Rare | Hero Skill | 3 | 2 | Assign | Deal 4 damage to an enemy Unit, then give it Stunned. | |
Ironbreaker | Epic | Hero Skill | 3 | 2 | Assign | Deal 5 damage to an enemy Unit, then give it Stunned. | |
The Last Stand | Basic | Hero Skill | 4 | Any | Any | Order(3): give all friendly Merc +1/+2 and Taunt, change their MOV to 1. | |
The Last Stand | Rare | Hero Skill | 4 | Any | Any | Order(3): give all friendly Merc +1/+3 and Taunt, change their MOV to 1. | |
The Last Stand | Epic | Hero Skill | 3 | Any | Any | Order(3): give all friendly Merc +1/+3 and Taunt, change their MOV to 1. | |
Guardian's Will | Basic | Hero Skill | 4 | Any | Any | Order(3): when a friendly Taunt Unit takes damage, give all friendly Merc +1/+1. | |
Guardian's Will | Rare | Hero Skill | 4 | Any | Any | Order(3): when a friendly Taunt Unit takes damage, give all friendly Merc +1/+2. | |
Guardian's Will | Epic | Hero Skill | 3 | Any | Any | Order(3): when a friendly Taunt Unit takes damage, give all friendly Merc +1/+2. | |
Ironclad Defender | Basic | Hero Skill | 2 | Any | Any | Isidor +2/+8 and gain Taunt, until your next turn starts. | |
Ironclad Defender | Rare | Hero Skill | 2 | Any | Any | Isidor +3/+9 and gain Taunt, until your next turn starts. | |
Ironclad Defender | Epic | Hero Skill | 2 | Any | Any | Isidor +4/+10 and gain Taunt, until your next turn starts. |
Egon[ | ]
Image | Name | Rarity | Type | Cost | RNG | Target | Description |
---|---|---|---|---|---|---|---|
Focused Blade | Basic | Main Skill | 2 | Any | Any | Egon +2 ATK this turn. | |
Focused Blade | Rare | Main Skill | 2 | Any | Any | Egon +3 ATK this turn. | |
Focused Blade | Epic | Main Skill | 2 | Any | Any | Egon +4 ATK this turn. | |
Claw Slash | Basic | Hero Skill | 3 | 1 | Assign | Deal ATK damage to an enemy Unit. | |
Claw Slash | Rare | Hero Skill | 3 | 2 | Assign | Deal ATK damage to an enemy Unit. | |
Claw Slash | Epic | Hero Skill | 3 | 3 | Assign | Deal ATK damage to an enemy Unit. | |
Hawk Charge | Basic | Hero Skill | 1 | 2 | Assign | Leap to target grid. | |
Hawk Charge | Rare | Hero Skill | 1 | 3 | Assign | Leap to target grid. | |
Hawk Charge | Epic | Hero Skill | 0 | 3 | Assign | Leap to target grid. | |
Raptor Strike | Basic | Hero Skill | 4 | 1 | Assign | Deal 7 damage to an enemy Unit. If that kills it, Egon gain Reactivation. | |
Raptor Strike | Rare | Hero Skill | 3 | 1 | Assign | Deal 7 damage to an enemy Unit. If that kills it, Egon gain Reactivation. | |
Raptor Strike | Epic | Hero Skill | 3 | 1 | Assign | Deal 8 damage to an enemy Unit. If that kills it, Egon gain Reactivation. | |
Souls of Blades | Basic | Hero Skill | 2 | Any | Any | Order(3): after you play an Artifact or Equip, Egon gain +1 ATK. | |
Souls of Blades | Rare | Hero Skill | 2 | Any | Any | Order(3): after you play an Artifact or Equip, restore 2 HP to Egon, gain +1 ATK. | |
Souls of Blades | Epic | Hero Skill | 2 | Any | Any | Order(3): after you play an Artifact or Equip, restore 3 HP to Egon, gain +1 ATK. | |
Assault of Prey | Basic | Hero Skill | 6 | 1 | Assign | Deal (2*ATK) damage to an enemy Unit. | |
Assault of Prey | Rare | Hero Skill | 6 | 2 | Assign | Deal (2*ATK) damage to an enemy Unit. | |
Assault of Prey | Epic | Hero Skill | 6 | 3 | Assign | Deal (2*ATK) damage to an enemy Unit. |
Nikolaj[ | ]
Image | Name | Rarity | Type | Cost | RNG | Target | Description |
---|---|---|---|---|---|---|---|
Swift Strike | Basic | Main Skill | 3 | 1 | Assign | Deal 3 damage to an enemy Unit. | |
Swift Strike | Rare | Main Skill | 3 | 1 | Assign | Deal 4 damage to an enemy Unit. | |
Swift Strike | Epic | Main Skill | 3 | 1 | Assign | Deal 5 damage to an enemy Unit. | |
Honorable Sacrifice | Basic | Hero Skill | 3 | Any | Any | Order(1): when a friendly Merc dies, destroy a random enemy Merc. | |
Honorable Sacrifice | Rare | Hero Skill | 3 | Any | Any | Order(1): when a friendly Merc dies, destroy a random enemy Merc, gain +5 Morale. | |
Honorable Sacrifice | Epic | Hero Skill | 2 | Any | Any | Order(1): when a friendly Merc dies, destroy a random enemy Merc, gain +5 Morale. | |
Knight Spirit | Basic | Hero Skill | 1 | Any | Any | Order(∞): after Nikolaj kills a Merc, give all friendly Merc +1 ATK. | |
Knight Spirit | Rare | Hero Skill | 1 | Any | Any | Order(∞): after Nikolaj kills a Merc, give all friendly Merc +1/+1. | |
Knight Spirit | Epic | Hero Skill | 1 | Any | Any | Order(∞): after Nikolaj kills a Merc, give all friendly Merc +1/+2. | |
In the Van | Basic | Hero Skill | 5 | Any | Any | Order(∞): if Nikolaj kills a Merc, upgrade this; when your turn starts, summon a Knightshade(Basic). | |
In the Van | Rare | Hero Skill | 5 | Any | Any | Order(∞): if Nikolaj kills a Merc, upgrade this; when your turn starts, summon a Knightshade(Rare). | |
In the Van | Epic | Hero Skill | 4 | Any | Any | Order(∞): if Nikolaj kills a Merc, upgrade this; when your turn starts, summon a Knightshade(Rare). | |
Honor's Legacy | Basic | Hero Skill | 2 | Any | Any | Order(3): when a friendly Merc dies, draw 1 Merc.
If the destroyed Merc's cost≥4, gain +1 Supply. | |
Honor's Legacy | Rare | Hero Skill | 2 | Any | Any | Order(3): when a friendly Merc dies, draw 1 Merc.
If the destroyed Merc's cost≥4, gain +2 Supply. | |
Honor's Legacy | Epic | Hero Skill | 2 | Any | Any | Order(3): when a friendly Merc dies, draw 1 Merc.
If the destroyed Merc's cost≥3, gain +2 Supply. | |
Heart of Lion | Basic | Hero Skill | 4 | Any | Any | Nikolaj becomes 2/5 and gain +1/+5 for each grade of In the Van.
This effect cannot be Dispelled. | |
Heart of Lion | Rare | Hero Skill | 4 | Any | Any | Nikolaj becomes 3/8 and gain +1/+8 for each grade of In the Van.
This effect cannot be Dispelled. | |
Heart of Lion | Epic | Hero Skill | 4 | Any | Any | Nikolaj becomes 4/10 and gain +1/+10 for each grade of In the Van.
This effect cannot be Dispelled. |
GreenOwl[ | ]
Image | Name | Rarity | Type | Kingdom | HP | ATK | MOV | RNG | Description |
---|---|---|---|---|---|---|---|---|---|
GreenOwl | Basic | General | Irenia | 40 | 1 | 2 | 2 | Summon an Ivy Ranger(Basic) to your back row. | |
GreenOwl | Rare | General | Irenia | 50 | 2 | 2 | 2 | Summon an Ivy Ranger(Rare) to your back row. | |
GreenOwl | Epic | General | Irenia | 60 | 2 | 2 | 2 | Summon an Ivy Ranger(Epic) to your back row. |
Image | Name | Rarity | Type | Cost | RNG | Target | Description |
---|---|---|---|---|---|---|---|
Surprise! | Basic | Main Skill | 1 | Any | ARA 1 | Summon an Ivy Ranger(Basic) to your back row. | |
Surprise! | Rare | Main Skill | 1 | Any | ARA 1 | Summon an Ivy Ranger(Rare) to your back row. | |
Surprise! | Epic | Main Skill | 1 | Any | ARA 1 | Summon an Ivy Ranger(Epic) to your back row. | |
Heartseeker | Basic | Hero Skill | 1 | ∞ | Assign | Deal 1 damage to a Merc; if its ATK≥6, destroy it instead. | |
Heartseeker | Rare | Hero Skill | 1 | ∞ | Assign | Deal 2 damage to a Merc; if its ATK≥6, destroy it instead. | |
Heartseeker | Epic | Hero Skill | 1 | ∞ | Assign | Deal 3 damage to a Merc; if its ATK≥6, destroy it instead. | |
Reinforcement | Basic | Hero Skill | 1 | Any | Any | Order(3): if you play or summon 2 Ivy Ranger this turn, draw 1 Ivy Ranger
from your graveyard. | |
Reinforcement | Rare | Hero Skill | 1 | Any | Any | Order(3): if you play or summon 2 ranged Merc this turn, draw 1 Ivy Ranger
from your graveyard. | |
Reinforcement | Epic | Hero Skill | 1 | Any | Any | Order(3): if you play or summon 2 ranged Merc this turn, draw 2 Ivy Ranger
from your graveyard. | |
Drizzle of Arrow | Basic | Hero Skill | 3 | Any | Any | Order(∞): when your turn starts, if num of friendly ranged Units≥3,
deal 2 damage to all enemy Units. | |
Drizzle of Arrow | Rare | Hero Skill | 3 | Any | Any | Order(∞): when your turn starts, if num of friendly ranged Units≥3,
deal 2 damage to all enemy Units; if≥5, deal 4 damage instead. | |
Drizzle of Arrow | Epic | Hero Skill | 3 | Any | Any | Order(∞): when your turn starts, if num of friendly ranged Units≥3,
deal 2 damage to all enemy Units; if≥5, deal 6 damage instead. | |
Archer Formation | Basic | Hero Skill | 3 | Any | Any | Order(1): give all friendly ranged Units +1 ATK and +9 RNG;
give Ivy Ranger b+3 ATK instead. | |
Archer Formation | Rare | Hero Skill | 3 | Any | Any | Order(1): give all friendly ranged Units +2 ATK and +9 RNG;
give Ivy Ranger +3 ATK instead. | |
Archer Formation | Epic | Hero Skill | 3 | Any | Any | Order(1): give all friendly ranged Units +2 ATK and +9 RNG;
give Ivy Ranger +4 ATK instead. | |
Spirit Shot | Basic | Hero Skill | 7 | ∞ | Assign | Deal 10 damage. After you play an Ivy Ranger, this -1 cost. | |
Spirit Shot | Rare | Hero Skill | 7 | ∞ | Assign | Deal 12 damage. After you play an Ivy Ranger, this -1 cost. | |
Spirit Shot | Epic | Hero Skill | 7 | ∞ | Assign | Deal 15 damage. After you play an Ivy Ranger, this -1 cost. |
Captains[ | ]
Image | Name | Rarity | Type | Kingdom | Cost | HP | ATK | MOV | RNG | Description |
---|---|---|---|---|---|---|---|---|---|---|
Isidor | Basic | Captain | Irenia | 3 | 5 | 2 | 2 | 1 | Taunt
Armed: gain +4/+4. | |
Isidor | Rare | Captain | Irenia | 3 | 6 | 3 | 2 | 1 | Taunt
Armed: gain +4/+4. | |
Isidor | Epic | Captain | Irenia | 3 | 8 | 4 | 2 | 1 | Taunt
Armed: gain +4/+4. |
Image | Name | Rarity | Type | Kingdom | Cost | HP | ATK | MOV | RNG | Description |
---|---|---|---|---|---|---|---|---|---|---|
Egon | Basic | Captain | Irenia | 4 | 7 | 6 | 2 | 1 | Armed: gain Reactivation. | |
Egon | Rare | Captain | Irenia | 4 | 9 | 7 | 2 | 1 | Armed: gain Reactivation. | |
Egon | Epic | Captain | Irenia | 4 | 11 | 8 | 2 | 1 | Armed: gain Reactivation. |
Image | Name | Rarity | Type | Kingdom | Cost | HP | ATK | MOV | RNG | Description |
---|---|---|---|---|---|---|---|---|---|---|
Nikolaj | Basic | Captain | Irenia | 7 | 8 | 8 | 2 | 1 | Assault
Endgame: no Morale loss; summon Nikolaj(Infantry). | |
Nikolaj | Rare | Captain | Irenia | 7 | 9 | 9 | 2 | 1 | Assault
Endgame: no Morale loss; summon Nikolaj(Infantry). | |
Nikolaj | Epic | Captain | Irenia | 7 | 11 | 11 | 2 | 1 | Assault
Endgame: no Morale loss; summon Nikolaj(Infantry). |
Image | Name | Rarity | Type | Kingdom | Cost | HP | ATK | MOV | RNG | Description |
---|---|---|---|---|---|---|---|---|---|---|
GreenOwl | Basic | Captain | Irenia | 2 | 2 | 1 | 2 | 3 | Endgame: summon GreenOwl to a random grid. | |
GreenOwl | Rare | Captain | Irenia | 2 | 3 | 1 | 2 | 3 | Endgame: summon GreenOwl to a random grid. | |
GreenOwl | Epic | Captain | Irenia | 2 | 4 | 1 | 2 | 3 | Endgame: summon GreenOwl to a random grid. |
Mercenaries[ | ]
Image | Name | Rarity | Type | Kingdom | Cost | HP | ATK | MOV | RNG | Description |
---|---|---|---|---|---|---|---|---|---|---|
Ivy Ranger | Basic | Merc | Irenia | 1 | 1 | 1 | 2 | 4 | Warcry: deal 1 damage to a Unit within 4 grids. | |
Ivy Ranger | Rare | Merc | Irenia | 1 | 2 | 1 | 2 | 4 | Warcry: deal 1 damage to a Unit within 4 grids. | |
Ivy Ranger | Epic | Merc | Irenia | 1 | 3 | 1 | 2 | 4 | Warcry: deal 1 damage to a Unit within 4 grids.
Combo: gain +2 Morale. |
Image | Name | Rarity | Type | Kingdom | Cost | HP | ATK | MOV | RNG | Description |
---|---|---|---|---|---|---|---|---|---|---|
Knight of Thorns | Basic | Merc | Irenia | 3 | 6 | 2 | 2 | 1 | Taunt
Armed: gain +1/+2. | |
Knight of Thorns | Rare | Merc | Irenia | 3 | 7 | 3 | 2 | 1 | Taunt
Armed: gain +1/+2. | |
Knight of Thorns | Epic | Merc | Irenia | 3 | 8 | 3 | 2 | 1 | Taunt
During enemy turn, gain +1/+2. Armed: gain +1/+2. |
Image | Name | Rarity | Type | Kingdom | Cost | HP | ATK | MOV | RNG | Description |
---|---|---|---|---|---|---|---|---|---|---|
Knightshade | Basic | Merc | Irenia | 2 | 2 | 2 | 2 | 2 | Warcry: restore 3 HP to adjacent friendly Units. | |
Knightshade | Rare | Merc | Irenia | 2 | 3 | 2 | 2 | 2 | Warcry: restore 3 HP to adjacent friendly Units. | |
Knightshade | Epic | Merc | Irenia | 2 | 4 | 2 | 2 | 2 | Warcry: restore 3 HP to adjacent friendly Units.
Endgame: deal 1 damage to adjacent enemy Units. |
Image | Name | Rarity | Type | Kingdom | Cost | HP | ATK | MOV | RNG | Description |
---|---|---|---|---|---|---|---|---|---|---|
Hawk Blader | Basic | Merc | Irenia | 3 | 5 | 2 | 2 | 1 | Cleave | |
Hawk Blader | Rare | Merc | Irenia | 3 | 5 | 3 | 2 | 1 | Cleave | |
Hawk Blader | Epic | Merc | Irenia | 3 | 7 | 3 | 2 | 1 | Cleave
After you play an Artifact or Equip, gain +2 ATK. Chase: gain +1 ATK, +1 MOV. |
Image | Name | Rarity | Type | Kingdom | Cost | HP | ATK | MOV | RNG | Description |
---|---|---|---|---|---|---|---|---|---|---|
Knight of Cross | Basic | Merc | Irenia | 4 | 7 | 5 | 2 | 1 | Armed: gain Puncture. | |
Knight of Cross | Rare | Merc | Irenia | 4 | 8 | 6 | 2 | 1 | Armed: gain Puncture. | |
Knight of Cross | Epic | Merc | Irenia | 4 | 9 | 6 | 2 | 1 | Inspired: gain +2/+1. |
Image | Name | Rarity | Type | Kingdom | Cost | HP | ATK | MOV | RNG | Description |
---|---|---|---|---|---|---|---|---|---|---|
Knight of Castle | Basic | Merc | Irenia | 6 | 12 | 4 | 2 | 1 | Taunt
Armed: when it is hit, gain +1 HP this turn. | |
Knight of Castle | Rare | Merc | Irenia | 6 | 16 | 5 | 2 | 1 | Taunt
Armed: when it is hit, gain +1 HP this turn. | |
Knight of Castle | Epic | Merc | Irenia | 6 | 18 | 5 | 2 | 1 | Taunt
When it hits a Unit, Knock Back(1) adjacent Units. Armed: when it is hit, gain +1 HP this turn. |
Image | Name | Rarity | Type | Kingdom | Cost | HP | ATK | MOV | RNG | Description |
---|---|---|---|---|---|---|---|---|---|---|
Fox Adviser | Basic | Merc | Irenia | 2 | 2 | 1 | 2 | 2 | Warcry: draw 1 Arms.
Preempt: enemy -5 Morale. | |
Fox Adviser | Rare | Merc | Irenia | 2 | 3 | 1 | 2 | 2 | Warcry: draw 1 Arms.
Preempt: enemy -5 Morale. | |
Fox Adviser | Epic | Merc | Irenia | 2 | 3 | 1 | 2 | 2 | Warcry: draw 1 Arms.
Preempt: enemy -5 Morale. |
Image | Name | Rarity | Type | Kingdom | Cost | HP | ATK | MOV | RNG | Description |
---|---|---|---|---|---|---|---|---|---|---|
Knight of Lion | Basic | Merc | Irenia | 7 | 7 | 7 | 2 | 1 | Endgame: summon a Knight of Lion(Infantry); no Morale loss. | |
Knight of Lion | Rare | Merc | Irenia | 7 | 9 | 8 | 2 | 1 | Endgame: summon a Knight of Lion(Infantry); no Morale loss. | |
Knight of Lion | Epic | Merc | Irenia | 7 | 9 | 9 | 2 | 1 | Assault
Endgame: summon a Knight of Lion(Infantry); no Morale loss. |
Armaments[ | ]
Image | Name | Rarity | Type | Kingdom | Cost | RNG | Target | Description |
---|---|---|---|---|---|---|---|---|
Plate of Thorns | Basic | Equip | Irenia | 2 | ∞ | Assign | Give a Merc +6 HP and Taunt. If it already has Taunt, give it +3 ATK. | |
Banner of Ivy | Rare | Equip | Irenia | 1 | ∞ | Assign | Give a ranged Merc +1/+1, gain 1 Ivy Ranger(Basic). | |
The Moutain | Rare | Equip | Irenia | 2 | ∞ | Assign | Give a Merc +5/+5, change its MOV to 0. | |
Amulet of Aegis | Basic | Equip | Irenia | 2 | ∞ | Assign | Give a Merc: when it takes fatal damage, revive it to 1 HP. | |
Sword of Legacy | Epic | Equip | Irenia | 2 | ∞ | Assign | Give a Merc +4 ATK and
Endgame: give Sword of Legacy to a random friendly Merc. | |
Plate of Legacy | Epic | Equip | Irenia | 1 | ∞ | Assign | Give a Merc +5 HP and
Endgame: give Plate of Legacy to a random friendly Merc. | |
Combustion Potion | Basic | Equip | Irenia | 2 | ∞ | Assign | Give a friendly Merc
Endgame: deal 3 damage to adjacent Units. | |
Aroundight | Basic | Artifact | Irenia | 1 | Any | Any | Give your General +4 ATK; when your turn ends, it takes 4 damage.
Durability=2 | |
Gallatin | Basic | Artifact | Irenia | 2 | Any | Any | When a friendly Merc dies, give your General +2 ATK.
Durability=2 | |
Excalibur | Epic | Artifact | Irenia | 7 | Any | Any | Give your General +5 ATK; it becomes immune to Stun.
Durability=∞ | |
Purple Longbow | Basic | Artifact | Irenia | 1 | Any | Any | Give your General +ATK equal to num of friendly ranged Merc.
Durability=2 | |
Shield of Prophecy | Basic | Item | Irenia | 3 | Any | Any | For thrice, when you turn ends, give your General Holy Shield. | |
Royal Arsenal | Rare | Item | Irenia | 3 | 1 | Assign | Summon a Royal Arsenal: when your turn ends, draw 1 Artifact, it costs 2 less. | |
Snake Formation | Basic | Item | Irenia | 2 | 3 | Assign | Give all friendly Merc within target ARA +4 HP, +2 MOV. | |
Arrow Formation | Basic | Item | Irenia | 2 | 1 | Assign | This turn, give a friendly Merc and 2 adjacent friendly Merc +3 ATK. | |
Square Formation | Basic | Item | Irenia | 0 | Any | Any | Order(3): during enemy turn, give friendly Merc adjacent to your General
+4 ATK. | |
Armor Breaker | Rare | Spell | Irenia | 1 | ∞ | Assign | Give a Unit Dispelled, then deal 1 damage to it. | |
Black Goat | Basic | Spell | Irenia | 2 | Any | Any | Summon a random Merc from each graveyard next to its General. | |
Beyond the Gate | Basic | Spell | Irenia | 5 | Any | Any | Teleport all Units to random grids, then destory any Merc not adjacent to
your General. | |
Bloody Tongues | Epic | Spell | Irenia | 3 | ∞ | Any | Give an enemy Merc: after its next attack, destoryed it, enemy -10 Morale. | |
Wargod's Armband | Basic | Equip | Irenia | 1 | ∞ | Assign | Give a Merc +1 ATK and give it: when it kills a Unit, put 1 Wargod's Armband
to your hand. | |
Battlelord's Plate | Rare | Equip | Irenia | 2 | ∞ | Assign | Give a Merc +2/+3, and give it: when you play an Equip,
draw 1 card, deal 1 damage to all enemy Units. | |
Banner of Thorns | Epic | Item | Irenia | 2 | 1 | Assign | Summon a Banner of Thorn: when you play an Equip,
summon a Knight of Thorns(Basic). | |
Combat Spear | Basic | Equip | Irenia | 2 | ∞ | Assign | Give a Merc +2/+1 and if it has Armed give it: when it attacks,
put 1 Battlelord's Rage to your hand. | |
Secret Blade | Basic | Item | Irenia | 0 | Any | Any | Secret: when you General is attacked, give it a Hero's Blade. | |
Sabotaged! | Basic | Item | Irenia | 0 | Any | Any | Secret: When enemy summons a Merc, make its ATK become 1. | |
Provocation | Basic | Item | Irenia | 0 | Any | ARA 5 | Secret: When a friendly merc dies, if you have at least 1 Merc,
give all friendly Merc +2/+2. | |
Battlelord's Rage | Basic | Item | Irenia | 0 | Any | Any | Order(1): when you play an Equip, add Wargod's Sword Tip to your hand. | |
Wargod's Swordtip | Basic | Equip | Irenia | 1 | ∞ | Assign | Give a Merc +1 ATK, it becomes 10/10 instead if it has already activated Armed. |